I don’t think I could even say this is really an opinion.. Verad now has a total of 3 turn denial with his 2nd and 3rd skills. You can do all of your damage during this period as she can not counter attack or heal. Hard workers are punished and people who refuse to acknowledge patients, take extra-long lunch breaks, etc are never written up. Jamire is better for short term in terms of getting off all skills twice. You can also ignore the left crystal if you have any type of cleanser or if your team is fast enough to out pace the heal blocks. Fwa has also been playing around with this team and made use of Mantura, Thrain, and the Dark Lizardman (similar to Amir)… Although it was a bit slower, he proved that you can use very uncommon units even with this type of team. Poseidon brings solely atb reduction + slowness, and a bit of CC on 2nd. Damager | Healer | Reviver | CC | Damage Mitigation/Turn Increaser, For Example… Baretta Briand Chasun Veromos Mav. For some of the boss stages you WILL ABSOLUTELY NEED to bring Provoke, Heal Block, or Damage Mitigation. Your email address will not be published. Main attack is a powerful single target attack that stuns the targeted enemy. 7 reviews Towing, Auto Repair “ Sean and his team are very courteous , … So, Baretta (L), Thrain, Aria, Bernard, Talc. We normally use him in GW as well as Toa. Lineup: Baretta, Shannard, Acasis and Ahman. He also doubles up as your turn increaser. It’s slower than the boss so you should have no problem preventing it from moving. Even without the leader skill, Verdehile's passive is reason alone to bring him for some floors. I can’t tell you how many times I have died on a boss stage because I decided “Hey.. I’ll just auto it I already have it in the bag..” Yea don’t do that or else you’ll get a nice taste of Karma when the boss 1 shots your team suddenly. She is your “Get Out of Jail Free” card. Once you have obtained these monsters, you will obviously need to mount them and optimize your runes to reach certain minimum stats: Of course, some teams may not pass on some floors and especially on the last three floors of the TOA. Wave 1 – Juno x3, Anavel x2 Wave 2 – Aria x3, Veromos […] This means you should only be applying debuffs that you need to apply such as Heal block, Slowness, and Defense break. If neither Green or Red are stunned (or Lyrith has one of them) and you have not stunned anyone, you can attack the blue one with no consequences. Atb reduction also helps since some of the units may resist, making their attack order even more staggered. A few comparisons I’ve taken note on whilst playing around with different teams. Verdehile: It increases the attack gauge of your monsters with each critical hit it inflicts. who can apply many different debuffs but you’ll most likely have to make due with what you have. From my experience I’ve always found the Green one to be the easiest to deal with.. but some people find her to be the hardest. In order to conquer the Summoners War Tribunal of Ascension, several strategies must be applied and several compositions must be tested. atb reduction all the way. The only stats you will need for this team build are Speed and Accuracy. Reduces the enemy's attack gauge and also allows you to hit bosses hard thanks to its skill 2, it runes in Rapid/Energy or Violent/Focus in VIT/DCR/PV%. Baretta is available in Fusion Hexagram. It requires your full attention and can be a bit inconsistent when dealing with units that apply immunity, have complete immunity against certain affects, or just overall refuse to be incapacitated. It also permanently increases his Attack power, defense, and speed proportionate to the number of harmful effects removed. The team I use to auto the majority of ToAH is Veromos (L), Chasun, Briand, Basalt, Mantura~ The only floors off the top that need a little divine intervention on the boss are~ Female: Brownies, Monkeys, Rakan x2 Zeratu. Strategy? ToA Farmable Auto Team for F2P Players. Because with the buff they received awhile back, the bombs will stun the enemy upon detonation. The TOA strategy is based on control. Also keep in mind that in terms of player progression… ToA Normal and ToA Hard will be considered one and the same (those who struggle with toa normal will get similar advice as those struggling with toa hard). This is where Amir comes into play. Updated about 2 months ago by . She also comes with her own set of passives, however, she has a intricate system of “incarnations” that are based on turns. Try to avoid units that apply unnecessary debuffs like Chasun… or better yet have them auto attack on the left crystal. visibility. Les 20% restant sont quelques boss que je fais en manuel avec la même compo et quelques étages ou je remplace Shannon par Aria/Spectra ou Emma par Belladeon. When you go up against bosses like the OG Scissor Sisters, Seara, Poseidon, or even Sylvia.. letting them move EVEN WITH PROVOKE can be a very bad thing. Just came across this, all extremely helpful so thank you for this and your other guides! Thrain vs. Hemos Thrain. No questions asked. If she absorbs them it’s a very big set back. Red = Easiest to deal with if you brought attack break. Just remember that :). Best one I have is to utilize Heal block + defense break + slowness to deny him as many turns as possible. Bernard provides atb boost, speed buff, and def break / attack break which is extremely useful for boss stages. Exactly as the header reads! Boss? Baretta: It is farmable like Veromos, via the fusion hexagram. Same runage as Belladeon, but with a little more speed to take advantage of her skill 3 from the start. Exactly as the header reads! Lol the only required units are Galleon and Amir.. and I also never said this team is easy to obtain. Every other rune she has are all 5 stars above), not only 4-star runes. Just bear in mind you might end up swapping units here and there to accommodate the enemy team (ie. (ie. Hathor brings Atb reduction and…. Jamire vs. Mav Completely dependent on how long you will be lasting. Before you think “Wow I need units like Zaiross and Verad?? visibility. ToA (10/10): With all AoE skills, he is one of the best monsters for any Auto ToA team. Since the speeds are the same in both ToA Normal and Hard, you can get a general idea of how the bosses will react towards your team. Note: Technically speaking you don’t HAVE to bring Seara for this type of team, if you deny the enemy’s first turn then the bombs will still take effect.. On that note though you’re probably better off bringing DoTs for more consistency. When you finish his merge, you will receive a set of violent runes as a reward. Remember what we said about sleep? His 2nd ‘passive’ cleanses him whenever he gains a turn. Keep in mind if you use Mav you probably shouldn’t use Bernard either, since you will be doubled up on Speed Buff… BUT it’s okay to use Mav with Verdehile if you decide to use two “turn increaser” units. That is why it’s an end game speed clearing team. How do the incarnations work? You will need good damage aon him to make sure you successfully do so. If you do not bring a healer, eventually your team will die. It allows you to reduce the attack gauge and to pose an immunity thanks to its skill 3 while taking care of your monsters. Lyrith Boss Overview This guide will provide an overview of the units you will be face, how to beat them, and what people have used in the past to complete the stage. I did some testing and Mav actually provides better turn increasing abilities than Verdehile. Spectra is available via secret dungeon in Hall of Fire day. 20. Myself (and a few others that I know of) have already auto’d 1-100. (this is where provoke comes in btw), Damager | Turn Increaser | Turn Increaser | CC | CC |. This team requires a good amount of speed (so you can go before the enemies).. the highest stat requirement of all ToA Hard compositions, and precise unit synergy. It runes in Rapid/Blade or Violent/Blade in VIT/TXCR%/PV%. Downside?? Note: not all harmful effects / beneficial effects will be listed, only those that I consider useful in ToA HARMFUL EFFECTS LIST OF IMPORTANCE, (for the sake of simplicity, bombs will be excluded.. too much to explain on that, will be addressed in ToA Hard team compositions). Dungeon - Giant. Does not absorb your attack bar when under an inability effect. Since they are all different in the way they function (bosses) we’ll discuss some general tips you can remember so that you can best prepare for the boss. Since you can’t make use of attack break, this is where defense buff is very handy :) Units like Basalt, Shannon, Emma, and Olivia are very nice here and can help you deal with the damage as he gets more cleanses off. (She spit out Green and Blue? Veromos is from Fusion Hexagram and … It can be farmed quite easily in the secret fire dungeons. Keep in mind this is generally directed towards ToA Hard mode, but you can take this kind of advice and apply it to ToA Normal as well. Thank you! Remember, the TOA is a test for your runes. Because of Thrain (event) and Aria (HoH), they might be classified as farmables, they might not. Bernard!! Downside? The skill reset is absolutely phenomenal in ToA. Some floors can last several tens of minutes, but no matter how long it takes, if it passes, it's perfect! Verad > Poseidon > Hathor. The Toa Nafasi Project has since evolved into a more complex entity that aims to: 1) support students with learning difficulties by fostering’ hidden talents as well as resolving the challenges they face; 2) hire underemployed local women, train them as tutors, and provide them with opportunities for further professional development. Check out this awesome video on a decent farmable team for Trial of Ascension. ToA is the main area I exceed in since I tend to have a ton of fun rushing each time it resets (currently rank 1 for toa hard, hopefully will hold it next reset). Why are bombs so good? It has the lowest stat requirement as the whole principal behind it is denying the enemy turns. It can stun enemies and doT. Considerably harder than Ath’taros due to the mechanics of how she works. To do this, you will need to spend time getting your monsters and testing their runages. She will gain increased stats as well as increased damage on her AoE Skill. Baretta. Denying the side units their turns is nice, but denying the boss their turn is even more satisfying. Keep in mind this team is a lot slower as the whole focus is around survivability, much like ToA Normal teams. Weakness: •She has limited outside of ToA. More Details: https://www.youtube.com/watch?v=vyCxzLQX4go. (OG’s violent proc due to 1st skill, Seara increases her atb when she crits so she bombs you right after, Poseidon transfers a harmful effect which could set you up for disaster like with def break, Sylvia brings Verdehile to attack with her causing a chain reaction that makes you lose 2x the turns). If you’re taking a ton of hits and CC then you will most likely die in ToA Hard.. but if you are performing extremely well against the boss whilst taking minimal hits, then you will have a good chance at using that team to clear it when it goes over to ToA Hard. I know this is a very long guide, I am hoping to cover all topics in this one post so I can reference people back here. Bernard: It's very useful to put a breakdef and also a boost atb. Now of course he CAN sometimes work for stage 100 against Lyrith.. but you know who is 10x more effective against Lyrith? Your email address will not be published. It’s easier than making a video too since people can find their needed topic more easily. Phénix team . I used Acasis and Bernard here to take all the hits from the Salamanders while giving Baretta more time to use a second Phoenix Fury. The team composition is essentially: Damager | Healer | Damage Mitigation | CC | Turn Increaser, So the team I provided would fill the roles as, Clearing ToA Normal is all about Rune Quality. Please enter your username or email address. De toute façon à ton nivau tu ne pourras pas auto le toa/ toa hard. The more you control, the more successful you will be! His 1st passive inflicts a fixed amount of damage to any unit that does direct damage to him. Number of votes : 22. Lineup: Baretta, Malaka, Acasis, Bernard and Ahman. Water Oracle's second skill, shared with Juno (Fire Oracle), strips AoE and dots enemies so if runed despair you will have a good advantage in Arena and she will be viable even for TOA Hard Auto. Avec cette team, j'auto 100% de la ToA normal et 80% de la Toa Hard. Both modes reset at the same time, every 30 days, on the 15th day of the month. Pretty much unlimited off-field supporting damage especially with this team because of the electro resonance we’ll be … (the amount isn’t specified in game). What does this mean? Immediately starting the match you’ll notice that she absorbs your attack bar, revenges, AND has reduced crit chance… this is important to remember for later. going into the 2nd wave of monsters with no skills ready is a big no no), Feel free to combine both DoTs and Bombs for additional damage :). It is very important to apply this set of runes to him! Toa - Toa Hard. How it works: Baretta provides CC with despair runes, Bella can sustain enough with heals and provide a 30% atb boost which will double up with Bernard. You will receive a link to create a new password by e-mail. This stage is easy as fuq. His skill mechanics are pretty simple to understand and I’ll go ahead and skip the information you don’t need. Hell, my main team as listed in the OP alone has out of 30 runes, roughly 20 5 star and above runes. stun & freeze all the way. Here’s a break down of how you prepare.. Knowing the enemy won’t hit you when their turn is up can be very relieving.. Against boss stages?.. This team works for every single stage in ToA Normal and will carry you quite a bit in ToA Hard. So if you are struggling against Lyrith you might want to try out Bernard. Also… good thing to point out is that you don’t actually need to prevent the enemy monsters from attacking. The environment is very toxic. Of course it’s dependent on your runes but by the time you have all these units fused / leveled up (no they do not have to all be 6 starred ie. It mainly depends on what kind of team you are using. Teams like this are more dependent on rune quality as you now need Hp, Def, Spd, Accuracy, and even Resistance. Against units in ToA Hard who have substantially larger amounts of defense, Amir can hit for ~30-40k damage. All rights reserved. So I channel my hits into her until I can get set up. Fischl’s Oz plays a similar role as Albedo on our first team. Also!! 2 turn sleep -.- .. Okay, so this is going to be a long post, and I’m going to be honest with you I’m mostly making it so I can link it in the future so I can just reference it since I get a lot of questions about ToA. Unlocked at Level 15, ToA has 100 Floors and increases in difficulty as you advance further. Blue = Reduces crit chance by 50% .. so now verdehile is half as effective. There is no specific team that will carry you. Click on a star to rate it! Because you cannot Freeze, Stun, or Sleep the boss.. the only thing you can do is provoke. Bringing Galleon + AoE Nukes to just plow through before the enemy kills you. Veromos will provide additional CC and cleanse any incoming debuffs you receive. Here is a list of monsters that can be useful in TOA to have the best farmable team: Belladeon : Farmable in the light dungeons, it is a very good healer that can lay breakdefs and can increase the attack gauge while healing your monsters. This debuff is extremely useful against bosses as well. The extra stats help and the extra substats could be the difference between clearing a stage and dying repeatedly. This team is favored by people who either dislike ToA Hard, have other things to do like work, or by people who like convenience. 559 were here. You will need to use the BEST units you have in order to make this work. Free 50 Crystals! AYZ0N Graue Wächter. Keep in mind that this team is actually slower than DoTs unless you use Amir since he transcends the realms of normal units. Mav : He is very well known to be a very strong monster on the TOA! This means one of those incarnations is still inside her. Because he is weak against every single one of the incarnations. Blue – Gains increased defense, damage proportionate to defense, and -50% crit chance when attacked with direct damage. If Lyrith withholds her she will also get a ton of turns. Be sure to keep your skills ready before moving onto the next stage. •A major benefit is she is a farmable monster, making skill ups easier. Copyright © 2021 JeuMobi.com. If you build your team correctly, the enemy units should never gain a turn. If you struggle with him gaining turns, ignore him for now and focus on the right crystal. Besides, Belladeon can very well replace Emma. If I use a monster name you don’t recognize.. google it lol this post will be long enough, I would prefer not to explain every type / attribute of the monster I’m talking about. Downside? With this team, you can already do 80-90% of ToA Hard stages. With this team, I auto 100% of the normal ToA and 80% of the Toa Hard. This is where it gets a little complicated. Dungeon - Giant Support SW-DB, and disable your ad blocker on this website! The first boss implemented when ToA was first released. You will then have to test different compositions and improve your runes if necessary. Fran: Farmable thanks to the antique pieces. The strategy to beat Lyrith and pass the TOA 100, The strategy to defeat Ath'taros in the TOA 100, Player ID - Validate the Summoners War: Sky Arena X Lost Centuria Event. In addiction her leaderskill with 41% resistance to all allies will help you build a team for Rift of Worlds and with good defense stats (>1400) she can be placed in front line R5. ... Join Our Team. Proficient in Auto CAD Programs; ... PPE consisting of a hard hat, safety glasses, steel toe shoes, long sleeves, and ear plugs, must be worn at all times when entering and working in the plant. :). 12 – Groggo: Our light attacker and tank as well. They ignore defense so their damage is quite nice when you look at how much of the hp bar goes down. Team Def + Debuff . Save my name, email and site in the browser for my next comment. The benefits are okay, as well. She runes in VIT/PV%/PV%. His 1st skill does remove a beneficial effect while also applying 3 turn slowness, and he has the typical AoE Defense break for 3 turns that both stage 100 bosses have. Easiest to deal with if you brought 2-3 atb reducing monsters. So I’ve been testing around with my alt account Farmer Phil who only uses Farmable and Obtainable monsters and honestly the best way going about ToA Normal is survivability and I can’t stress this enough. One good thing to take note on… all runes 5* or higher should be at MINIMUM upgraded to +12. There are 3 rinas on the 2nd stage… just don’t… trust me you will be stuck there forever. In the 2/4/6 slots it runes to VIT/PV%/PV%. You also don’t need Crit in order to do damage through DoTs. Then just rinse and repeat as necessary! 18. •She has silence on her 2nd skill which is usefull against PvE Bosses. JeuMobi.com is THE reference site on mobile gaming. Try not to detonate the bombs if the units are already stunned, as you will want to try to keep them down. Even with Provoke, that one unit will be taking damage and unless you have someone to heal (even if only slightly) like basalt, or self heal / provoke like Mav.. eventually you will die. I don’t know where the myth started that one reduces cooldown and the other doesn’t.. but the fact is, they’re the same and they both prevent skills getting -1 cooldown. We provide day one medical, dental, and vision insurance. Go test it out yourself if you don’t believe me, I’ve tested it lots of times. Your strategy will not be the same on the two final bosses of the TOA (Lyrith and Ath'taros). She also brings glancing hit! So every stage is capable of being Auto’d. Official home of Minnesota Vikings football. It runes in Despair/Energy or Despair/Focus in VIT/PV%/PREC%. Be the first to rate this post. First of all, you should know that the TOA is an infernal tower in which you meet several monsters to beat. I also have the chance to play with lots of units because I sometimes sneak into ToA and play around a bit with units I don’t have whenever summoning for a higher level player :) shh… don’t tell them.. it’s merely for educational purposes. There is absolutely NO DIFFERENCE between freeze and stun.. They are also less effective against stages with lots of healers / revivers since it will most likely take you 20+ minutes for those stages. Find the best Auto Repair on Yelp: search reviews of 110 Mahtomedi businesses by price, type, or location. I’d like to think so. You can honestly use anything. First we will list off types of compositions and then we will list off units that are very game changing for ToA Hard. Finishing TOAn typically requires a level somewhat beyond that level that autoing GB10 requires. If you manage to kill both incarnations before the 5 turn timer is up, she will attempt to absorb the incarnations, resulting in her being stunned. Boss stages have a passive ability that gives all units lower cooldowns… this means his 5 turn reset ability is MUCH less effective. Summoners War Trial of Ascension Full Guide, https://www.youtube.com/watch?v=vyCxzLQX4go, https://www.youtube.com/watch?v=QPWEX0Qi1H8, https://www.youtube.com/watch?v=_6ljsriqUp0, Singapore Class 2B Riding Theory Test Question Bank, RAN Online Comprehensive Quest Guide (PH), CC = Crowd Control (Freeze, stun, sleep, attack bar reduction, provoke, and silence), AoE = Area of Effect (affects all enemies or allies), DoT = Damage over Time (Continuous Damage -> 5% hp reduction, applies when unit gains a turn), debuff = harmful effect (don’t get confused, I swap these two a lot by accident), proc = activation of skill or rune effect, Damager = Baretta (doubles up as CC w/ Despair runes), Damage Mitigation = Shannon (doubles up as CC w/ Despair runes), CC = Veromos (doubles up as Damager w/ auto attack dealing DoTs), Damager = Baretta (Provides additional CC w/ Despair Runes), Healer = Chasun (Provides additional Dmg. Being able to auto GB10 reliably is a good indication that you are at a certain level with your monsters and runes. Keep in mind these are SOLELY BASED ON MY OPINION. If you continue to use our site, we will assume that you accept the use of cookies. I’m considering doing a 3* challenge for ToA Hard where you only use 3* units, simply to show how diverse teams can be. Mav provides the best survivability. If she absorbed the green one back in she will now start healing back her HP as she does damage to you. We're sorry that this article was not useful to you! This is a very effective form of CC since it allows you to move in between to get off heals or cleanses. Keep in mind this team is a lot slower as the whole focus is around survivability, much like ToA Normal teams. The basic idea behind this team is to just cleave / wombo the entire enemy team. ToA 96: Salamanders. It allows you to DoT all enemies with your skill 3 and to reduce an enemy's atb to zero with your skill 2. If you guys see any corrections that need to be made or would like to give tips on formatting feel free to let me know. Red – Counter Attacks whenever attacked with direct damage. Zaiross vs. Baretta Believe it or not, Baretta is actually better in some cases. So, be patient and hurry up and climb all the floors! Most of the subs are for boss stages and cheeses. This means you do not necessarily need Hp, Def, or Resistance. Green – Absorbs your team’s attack gauge whenever attacked with direct damage. It runes in Speed/Energy in SPEED/PV%/PV%. No votes so far! Je garderai ta team classique en ajoutant poseidon à la place de belladeon (étant donné que le contrôle > sustain en toa hard). Green = Will gain tons of turns… prepare by attempting to never touch her unless she is is stunned. Minneapolis-St. Paul news, Minnesota weather, traffic and sports from FOX 9, serving the Twin Cities metro, Greater Minnesota and western Wisconsin. The healer doesn’t necessarily have to be crazy like Chasun or Ariel.. just enough to sustain any hits you might take from the boss since it is harder to stop them from attacking. There are some stages where you need her to shield herself or someone else. (Even on ToA Hard 100.. although a lot harder to work with), Video of Cleave on ToA Hard 100 Lyrith:https://www.youtube.com/watch?v=_6ljsriqUp0. Mav (wind penguin knight – 3 star, Unknown Scroll) Violent/Focus or Violent/Energy Spd/HP%/HP%, Mav is on almost every ‘must have’ monster list for both TOA normal and hard because of the awesome mix of abilities for speeding up your team (Wings of Awakened), being tanky, self heal, taunt off squishy monsters. Just a little quick tip. He will also heal a small fixed amount each time this passive activates. just a little question that may be useful for everyone.. should i attempt TOAn before or after autoing db10? ToA has two different difficulties: Normal mode and Hard mode. Amir should be able to hit 35-40k damage in Arena (solely w/ Galleon buff / debuff) in order to be effective in this team. FUCK THIS” … No.. did you read what I said about Fwa? I think Verdehile gets overlooked for TOA because he's so stuck in most players' minds as the Dragon team leader. Another bottle neck stage. Heavily dependent on units.. you will need Seara period.. if you don’t use Seara you’re better off using DoTs for more consistency since you can at least stack more HP on those types of teams. Un truc genre Veromos Sigmarus Eladriel Fran Belladeon ToA 95: Water Serpents & Griffons. I’ve found that when going up against boss stages, Bernard is actually more useful since he brings defense break and attack break. She had a very niche use but very useful when you needed her. If you do not, they will absolutely tear through your team. You must therefore possess several monsters capable of cooperating together (with a good synergy) to form an unbeatable team. So after rereading through the different teams I realized that I didn’t really discuss how to prepare for Boss stages in ToA. Teams like this should be synergized as well to provide maximum efficiency when clearing stages. Here’s a breakdown of the team I just listed. She is really hard to deal good damage on so prepare for a very long fight. 13 – Dover: Our Toa hard mode cc team. You must have 100% critical rate on this monster to take advantage of it! Also… don’t use this team against Veromos (boss). After you attack her she will spit out 2 incarnations. To be precise, he gains 30% attack power for EACH harmful effect. Baretta can provide the DoTs and give you a 3 turn atb reduction to use against the boss. Verdehile is a unit that excels when using this team, but if you ever build Mav I would suggest using him over Verdehile. En MLBarber t ofrecemos los mejores profecionales altamente preparados para la satisfacion de nuestros clientes You should aim for around 45% bonus accuracy off sub stats if at all possible. Attack break can help deal with damage too for the counter attacks but preferably you should just bring Bernard. So it won’t matter if your nuker is hitting him or your healer is, he will deal the same type of damage to them. I’ve had instances where it would be down to my Healer and Reviver and would end up getting all 5 units back in time for the last stage, so your best runes should be on these units. When placed with very good runes and 3-4 harmful effects, he can 1 shot the enemy units granted that he does not miss his critical hits (60-70k damage).